KROOG — Clay UI & Game Assets
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Clay StyleArcadeTactile
Clay UI & Game Assets
02Context

This project highlights a playful, clay-inspired visual style for a fictional game called KROOG.

Every element — from the UI buttons and scoring system to environment props and characters — was handcrafted in 3D and stylised to resemble physical toys.

03Role
  • 3D Modelling01
  • UI Design02
  • Character Design03
  • Material Design04
04Creative Direction

The assets blend mechanical elements like gears and pipes with whimsical creatures, emphasising tactility and visual charm.

It is a cohesive fusion of interface design, modelling and animation geared toward younger audiences or experimental arcade games.

05Gallery
07Details
Type
Fictional game — visual style
Discipline
Clay UI and game assets
Output
UI, scoring system, props, characters
Audience
Younger audiences / experimental arcade
3DUI DesignCharacter Design
Materials & Textures — next project
08Next project

Materials & Textures

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